iPhone Training iPhone Training

1. Introduction to iPhone OS (Features of iOS, Cocoa Touch, Core Services, Introduction to Xcode, Xcode workflow tools, iPhone Simulator)

2. Principles of OOPS (Working with variables and constants, Array and pointers, Protocols and categories)

3. Objective-c memory management (Auto release pool—using accessor method, Control statements and loops in objective –c, Managing memory)

4. Interface builder (Document window workflow tools, Outlets and actions, Referencing outlets)

5. Introduction to Debugging (Types of debugging, Debugging preferences, Managing program execution, Set ting and viewing breakpoints)

6. Introduction to cocoa touch (Design pat tern of cocoa-MVC design pat tern, Foundation classes, Value objects, Collections, Delegation)

7. Building different types of applications (View controllers, View controllers and types, Creating view controller applications)

8. Keyboard inputs (Customizing the types of inputs, Displaying,

9. File handling and basic data persistence (Property list types and objects, Property list serialization, Creating and modifying of data using pList) Video Playback, Supported Formats)

11. Working with SQLite data base (Creating Databases, Introduction to URL loading system, Working on URL loading system-RSS reader)

12. Integration with Core services (Address book, Maps, Safari, Mail, Accelerometer, Other standard application,
Viewing and analyzing traced data)

13. Publishing iPhone Apps to the App Store

Mobile Development and Training Mobile Development and Training